Farrier's Shop


Armor
Name Slot Defend Dice Price

Leather Crinet
Mane 1 125

Studded Leather Crinet
Mane 2 250

Chain Mail Crinet
Mane 3 500

Plate Mail Crinet
Mane 4 1000

Leather Shaffron
Head 1 125

Studded Leather Shaffron
Head 2 250

Plate Mail Shaffron
Head 3 500

Leather Crupper
Body 1 500

Studded Leather Crupper
Body 2 850

Chain Mail Crupper
Body 3 1200

Plate Mail Crupper
Body 4 1550

Leather Peytral
Neck 1 125

Studded Leather Peytral
Neck 2 250

Chain Mail Peytral
Neck 3 500

Plate Mail Peytral
Neck 4 1000


Horseshoes

Horseshoes function differently to other HeroQuest weapons. Instead of functioning
independantly, Horseshoes add to the natural attack score of the Unicorn. Thus
a Unicorn attacking with Platinum horseshoes rolls four Combat Die to attack.

Name Additional
Attack Dice
Price

Platinum Horseshoes
1 85

Mythril Horseshoes
2 175

Ithilmar Horseshoes
3 350

Orichalcum Horseshoes
4 700




Sockets:
Sockets work a little differently in barding. The Blacksmith can put a maximum of TWO
sockets in Body Armor, and for a horse (Unicorn) that's the Crupper. However, you cannot
socket Unicorn weapons, which are, ostensibly, the Horseshoes. Instead, the "weapon" sockets
go next to the Unicorn's horn. This is to say the "weapon" sockets go in the headpiece, or
Shaffron. Like the Body Armor, Shaffrons can hold a maximum of two sockets. The first socket
costs 1000 gold and the second socket costs 1500 gold. You MAY socket Artifacts. A
blacksmith can also remove socketed gems for 150 gold. See the Jeweler for more details.





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