✦1 The most important change from the original: the healing prayer has been removed and is now coded directly into the characters.
✦2 Dice score lowered from 6 to 3; duration increased to two rounds.
✦3 No change.
✦4 Dice score lowered by one; duration reduced from 1D6 turns to 2 turns.
✦5 Due to the 3-dice prayer system, the Wrath threshold has been increased from 12 to 16.
✦6 A limit added so that the Drain cannot kill a creature.
✦7 No change.
✦8 Original invocations all lasted 1D6 turns; duration is now specified individually per invocation. The standard "will not exceed starting total" limit has been added.
✦9 No change.
✦10 Significantly reworked. Original text only said "Fire Breathing" — damage amount, mechanics, and Hezra's personality were added. The restriction on attacking Fire Elementals was also added for thematic consistency.
✦11 Original only said "Water Breathing." Expanded to include liquefaction. Elemental restriction added.
✦12 Rewording; no real mechanical change.
✦13 Added specifics on how the Flight mechanic works (consistent with the Flight spell). Elemental restriction added.
✦14 Rewording; elemental restriction added. No other change.
✦15 Significantly expanded. Original only granted lightning — but Whyta is a Storm spirit, not merely a lightning spirit. Rain effect added for thematic power.
✦16 Deliberately weakened from the original. A 1D6-round instant kill was considered too powerful.
✦17 No change.